Accession Number : AD0690579
Title : CERTAIN METHODS OF AUTOMATIC SYNTHESIS OF POSITIONAL STRATEGIES IN GAMES,
Corporate Author : ARMY FOREIGN SCIENCE AND TECHNOLOGY CENTER WASHINGTON D C
Personal Author(s) : Brutyan,Kh. K. ; Zaslavskii,I. D. ; Mkrtzhyan,L. V.
Report Date : 30 APR 1969
Pagination or Media Count : 50
Abstract : The methods analyzed in the article are applicable for games of relatively simple structure in which, by using a small number (on the order of a few dozen) elementary functions and predicates, all specifics of the game can be taken into consideration which are important for the construction of strategies in the game. The experiments performed showed the actual possibility of automatic construction of strategies using these methods in two games in which the number of essentially different positions falls within the limits of a few tens of thousands. However, it is natural to assume that an expansion of the range of games analyzed to include more complex games might require the introduction of various improvements to the method of automatic strategy synthesis. The methods presented in this article can be looked upon as a first approximation to the solution of similar problems for games with more complex structure.
Descriptors : (*GAME THEORY, ALGORITHMS), DECISION THEORY, SET THEORY, USSR
Subject Categories : Operations Research
Distribution Statement : APPROVED FOR PUBLIC RELEASE