Accession Number : ADA190558

Title :   Playing Poker: A Full Programming Example Using the Poker Environment.

Descriptive Note : Technical rept.,

Corporate Author : WASHINGTON UNIV SEATTLE DEPT OF COMPUTER SCIENCE

Personal Author(s) : Snyder, Lawrence

PDF Url : ADA190558

Report Date : Sep 1985

Pagination or Media Count : 40

Abstract : This document is intended to serve as a sample program for the Poker Parallel Programming Environment. However, Poker programs do not exist in the traditional sense: There is no monolithic sequence of symbolic text. Rather, Poker keeps a source database which the programmer can view and change using interactive graphics. Databases and interactive graphics may be very convenient for the programmer, but they are not easily conveyed in hardcopy form. So, in an effort to provide some sense of the course of a Poker programming session. This example is intended to be as comprehensible as possible without requiring the reader to be fully familiar with the massive background material. The presentation is directed at two audiences: Those who do not have Poker available but would like to see specific details in a form that is not as dry as a reference manual, and those who do have Poker available and would like a quick way to gain operational proficiency. Both audiences can learn how things are done in Poker. For an explanation of why things are done as they are, two papers, written for general audiences, are available, one on Poker and one on the CHIP architecture. Keywords: Programming manuals, Problem solving.

Descriptors :   *PROGRAMMING MANUALS, CHIPS(ELECTRONICS), COMPUTER PROGRAMMING, DATA BASES, INTERACTIVE GRAPHICS, PARALLEL PROCESSING, PROBLEM SOLVING, PROFICIENCY

Subject Categories : Computer Programming and Software

Distribution Statement : APPROVED FOR PUBLIC RELEASE