Accession Number : ADA302621

Title :   Behavior Representation for the Team Tactical Engagement Simulator (TTES).

Descriptive Note : Final rept.,

Corporate Author : NAVAL AIR WARFARE CENTER WEAPONS DIV CHINA LAKE CA

Personal Author(s) : Lind, Judith H.

PDF Url : ADA302621

Report Date : NOV 1995

Pagination or Media Count : 110

Abstract : This study has been conducted to define typical battlefield behaviors for five groups of hostiles and neutrals who might be encountered in combat: (1) Standard Elite Troops, (2) Average Irregulars, (3) Isolated Criminals, (4) Frightened Civilians, and (5) Unfriendly Civilians. Results can be used in modeling computer controlled hostiles and neutrals (CCH/Ns) in the joint Marine Corps - Navy Team Tactical Engagement Simulator (TTES), a deployable, flexible virtual reality training system. Military personnel and civilian law enforcement officers will use TTTES under a wide variety of simulated urban and rural situations to enhance marksmanship skills and to learn to discriminate among possible adversaries, to determine intent and level of hostility, and to decide whether to engage or withhold fire.

Descriptors :   *TEAMS(PERSONNEL), *TACTICAL WARFARE, *VIRTUAL REALITY, *ROLES(BEHAVIOR), COMPUTERIZED SIMULATION, SIMULATORS, SCENARIOS, MILITARY PERSONNEL, DECISION MAKING, SKILLS, TRAINING DEVICES, BATTLEFIELDS, TARGET DISCRIMINATION, HUMAN FACTORS ENGINEERING, JOINT MILITARY ACTIVITIES, CONFLICT, WAR GAMES, JUDGEMENT(PSYCHOLOGY), PERCEPTION(PSYCHOLOGY), NAVAL TRAINING, MARINE CORPS TRAINING, MILITARY PSYCHOLOGY, URBAN AREAS, RURAL AREAS, COMBAT AREAS, REACTION(PSYCHOLOGY), MARKSMANSHIP, LAW ENFORCEMENT OFFICERS.

Subject Categories : Personnel Management and Labor Relations
      Military Operations, Strategy and Tactics
      Psychology
      Cybernetics

Distribution Statement : APPROVED FOR PUBLIC RELEASE