Accession Number : ADA323327
Title : Computer Simulation and Testing Together Make the Virtual Proving Ground.
Corporate Author : ARMY TEST AND EVALUATION COMMAND ABERDEEN PROVING GROUND MD
Personal Author(s) : Longhouser, John E.
PDF Url : ADA323327
Report Date : 20 MAR 1997
Pagination or Media Count : 3
Abstract : Computer simulation is changing the way the Army prepares to fight wars, and saving the Government money at the same time. We are finding ways to do things differently, to prepare for the next war, not the last one. We are turning the power of the computer chip into combat power and the power of synthetic testing. Eventually, everything from pistols to tanks and missiles will be developed and tested in part via computer simulation. This concept, known as the virtual proving ground, is faster and more cost effective than the traditional method of build-and-test. It also means less impact on the environment and communities near test ranges, as design and preliminary testing takes place in computers, and as munitions go to the firing range only for final confirmation. We have demonstrated this process numerous times in the Moving Target Simulator at Aberdeen Proving Ground. Using this simulator, we have reduced live firings and cut the number of personnel required for this test in half. We also save an estimated $1.8 million every year. This is just one of many success stories and only the beginning of what we at TECOM hope to accomplish in the future. While computer testing may in coming years reduce the number of people needed to conduct programs, testing - including field tests - will continue to be a priority. You always have to shoot at a tank to validate the virtual testing. The soldiers must work effectively with their weapons beginning in design and test. You can't eliminate the soldier from the design and test process. We are moving away from an acquisition process where a high cost prototype is field tested, followed by building subsequent high cost prototypes reflecting incremental improvements and more field testing. The system we are moving toward means prototype construction will wait until computers have refined and tested the design.
Descriptors : *COMPUTERIZED SIMULATION, *GUIDED MISSILES, *COMPUTER AIDED DESIGN, *PISTOLS, *FIELD TESTS, *TANKS(COMBAT VEHICLES), TEST AND EVALUATION, WEAPONS, SIMULATORS, WARFARE, COMBAT EFFECTIVENESS, ENVIRONMENTS, ACQUISITION, HIGH COSTS, IMPACT, COST EFFECTIVENESS, ARMY PERSONNEL, FIRING TESTS(ORDNANCE), MOVING TARGETS, CHIPS(ELECTRONICS), PROTOTYPES, REDUCTION, CONSTRUCTION, POWER, FIRE CONTROL SYSTEMS, RANGES(FACILITIES), TEST FACILITIES.
Subject Categories : Computer Programming and Software
Distribution Statement : APPROVED FOR PUBLIC RELEASE